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Ghost Buster 3D Asset

Hey Artstation !

While I've learned 3DSMax at university, I've decided to learn Maya as it's a software used a lot in animation. I decided to create a fun fan art of the Ghost Buster's trap and add some customisation to it. My plan is to then recreate a nice environment in UE5 with proper compositing, level art and hopefully some animation.

Here's the results, cheers !

Substance Stager Rendering

Substance Stager Rendering